I was the lead Modeler on Audi Nexl Level at the Mill. We had to built an Audi Factory of the future - the scale of the environments were huge and entirely CG. We utilized a method of creating proceedural pieces and then creating vast layout scenes with bounding boxes to assemble the environments.
Clever use of proceedural textures and lighting helped bring the environemnts to life
SOFTWARE:
- Maya
- Arnold